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International Journal


Kwon, H. (2022). Ritual of Everyday Digital Life: Towards Human-Centred Smart Living. Archives of DesignResearch, 35 (2), 27-43.http://dx.doi.org/10.15187/adr.2022.05.35.2.27 (SCOPUS)


Kwon, H. (2022). Exploring Digital Gifting Rituals. Archives of Design Research, 35 (2), 73-85. http://dx.doi.org/10.15187/adr.2022.05.35.2.73 (SCOPUS)


Boriana Koleva, Jocelyn Spence, Steve Benford, Hyosun Kwon, Holger Schnädelbach, Emily Thorn, William Preston, Adrian Hazzard, Chris Greenhalgh, Matt Adams, Ju Row Farr, and Nick Tandavanitj. Designing Hybrid Gifts. 2020. ACM Trans. Comput.-Hum. Interact. (TOCHI). 27, 5, Article 37 (October 2020), 33 pages. DOI:https://doi.org/10.1145/3398193  (SCIE)


Andy Crabtree, Lewis Hyland, James Colley, Martin Flintham, Joel E Fischer, and Hyosun Kwon. 2019. Probing IoT-based consumer services: ‘insights’ from the connected shower. Personal and Ubiquitous Computing. https://doi.org/10.1007/s00779-019-01303-3  (SCIE)


Hyosun Kwon, Joel E. Fischer, Martin Flintham, and James Colley. 2018. The Connected Shower: Studying Intimate Data in Everyday Life. Proc. ACM Interact. Mob. Wearable Ubiquitous Technol. 2, 4, Article 176 (December 2018), 22 pages. DOI: https://doi.org/10.1145/3287054(SCOPUS)


Hyosun Kwon, Hwan Kim, and Woohun Lee. 2014. Intangibles wear materiality via material composition. Personal Ubiquitous Comput. 18, 3 (March 2014), 651-669. DOI: https://dx.doi.org/10.1007/s00779-013-0688-5 (SCIE)



Domestic Journal


원가은 and 권효선. (2024). 디지털 적층 제조 장비의 사용자 중심 HMI 디자인 가이드 제안. 한국디자인리서치, 9(1), 151-167. (KCI)

배초문 and 권효선. (2022). 수구여신(修舊如新) 관점에서의 문화재 복원에 관한 디자인 연구 - 3D 스캐닝과 3D 프린팅의 복합적 적용을 중심으로 -. 디자인융복합연구(구.인포디자인이슈), 21(3), 39-55. (KCI)




International Conference (Blind Peer reviewed)


Taewon Yoo, Hyunmin Lee, SeungYoung Oh, Hyosun Kwon, and Hyunggu Jung. 2023. Visualizing the Carbon Intensity of Machine Learning Inference for Image Analysis on TensorFlow Hub. In Computer Supported Cooperative Work and Social Computing (CSCW '23 Companion). Association for Computing Machinery, New York, NY, USA, 206–211. https://doi.org/10.1145/3584931.3606959

Kyung Jin Kim, Sangsu Jang, Bomin Kim, Hyosun Kwon, Young-Woo Park. 2019. muRedder: Shredding Speaker for Ephemeral Musical Experience. In Proceedings of the 2019 Conference on Designing Interactive Systems (DIS '19). ACM, June 23–28, 2019, San Diego, CA, USA. https://doi.org/10.1145/3322276.3322362[Paper] (Honourable Mention Award, top 2%) 


Kyung Jin Kim, Sangsu Jang, Bomin Kim, Hyosun Kwon, Young-Woo Park. 2019. muRedder: Shredding Speaker for Ephemeral Musical Experience. DIS '19 Companion, June 23–28, 2019, San Diego, CA, USA. https://doi.org/10.1145/3301019.3325161[Demo] 


Hyosun Kwon, Holger Schnädelbach, Boriana Koleva, Steve Benford, Tom Schofield, Guy Schofield, Maho Oki, Koji Tsukada, Daniel Harrison, Richard Banks, Tim Regan, and Martin Grayson. 2017. Demo hour. Interactions 24, 5 (August 2017), 8-11. DOI: https://doi.org/10.1145/3125631 [Demo]


Kwon, Hyosun; Schnädelbach, Holger; Koleva, Boriana; Benford, Steve (2017): "Delicate Hybrid Gift". Conference, RTD; figshare. https://doi.org/10.6084/m9.figshare.4746946.v1 [Paper]


Hyosun Kwon, Boriana Koleva, Holger Schnädelbach, and Steve Benford. "It's Not Yet a Gift: Understanding Digital Gifting", ACM. CSCW '17, February 25-March 01, 2017, Portland, OR, USA. DOI: 10.1145/2998181.2998225 [Paper] 


Hyosun KwonShashank Jaiswal, Steve Benford, Sue Ann Seah, Peter Bennett, Boriana Koleva, and Holger Schnädelbach. "FugaciousFilm: Exploring Attentive Interaction with Ephemeral Material". In Proceedings of the 33rd Annual ACM Conference on Human Factors in Computing Systems (CHI '15). DOI:10.1145/2702123.2702206 [Paper] 


Hyosun Kwon. 2014. Proposing reverse tangible interaction design. In Proceedings of the 8th International Conference on Tangible, Embedded and Embodied Interaction(TEI '14). (Doctoral Consortium) ACM, New York, NY, USA, 293-296. DOI: https://doi.org/10.1145/2540930.2558134 [Paper] 


Hyosun Kwon, Jo Briggs, Ben Freeth, Karim Ladha, James Thomas, Mark Blythe, and Patrick Olivier. 2013. Wet pixels: from digital to analogue originals. In CHI '13 Extended Abstracts on Human Factors in Computing Systems (CHI EA '13). ACM, New York, NY, USA, 583-588. DOI: https://doi.org/10.1145/2468356.2468459 [Poster]


Hyosun Kwon, Seok-Hyung Bae, Hwan Kim, and Woohun Lee. 2012. Inflated roly-poly. In Proceedings of the Sixth International Conference on Tangible, Embedded and Embodied Interaction(TEI '12), Stephen N. Spencer (Ed.). ACM, New York, NY, USA, 189-192. DOI: https://doi.org/10.1145/2148131.2148172 [Paper] 



Domestic Conference (Blind Peer reviewed)



송서현, 정형구, 권효선.(2023).생일선물 교환방식과 친밀도의 관계에 따른 사용자 경험 고찰: 카카오 선물하기를 중심으로.한국디자인학회 학술발표대회 논문집, In Proceedings of 2023 KSDS Spring International Conference (한국디자인학회), 72-73. [Paper]


원가은, 정형구, 권효선.(2023).카카오톡 선물하기 취소/환불 기능의 선호도와 심리적 부담감에 대한 사용자 경험 연구.한국디자인학회 학술발표대회 논문집, In Proceedings of 2023 KSDS Spring International Conference (한국디자인학회), 304-305. [Poster]